Hi! I'm a Game Designer with 4+ years of experience in the gaming industry and a Game Design diploma from Vancouver Film School. With a Design Bachelor, my career background is in Graphic Design for digital media. Previously I worked as a game designer on 3 commercial games, including Chessarama and What The Duck, which are available on Steam, Xbox, PS4, and Nintendo Switch. I look forward to keeping improving my skills and connecting with other professionals who are passionate about creating games.
From 2018 to 2020, I started learning hands-on game design by participating in game jams. As I gained experience, it slowly became my full-time profession. The projects below are a result of this learning process, including the award-winning game Unhackneyed.
The World That Once Was
Game Designer, Level Designer Sokoban Puzzle | 2020